
RESEARCH

応用言語学研究がMAISの基盤。
ただ指導するだけでなく、ベストな指導ができているか、カリキュラムをどう変えるべきか、世界最先端の研究に取り組みながら、また他の研究者から学びながら、常に前進。
Research Interest (研究分野)
The use of games and gamification in L2 pedagogy and the role of teachers as CALL designers.
第2言語(L2)教育学におけるゲームとゲーミフィケーションの使用、およびCALL(Computer Assisted Langugage Learning)デザイナーとしての教師の役割。
Conference Presentations (学会発表)
【2022年度学会発表スケジュール】


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Accepted, but not presented due to Covid-19 pandemic, 2020 [デンマーク、コペンハーゲン]
Barcomb, M. & Cardoso, W. (2020). Training Pre-Service Teachers to Customize C/MALL Materials: Empowering prospective teachers to create their own digital resources. Paper accepted for presentation at the annual meeting of the European Association of Computer Assisted Language Learning in Copenhagen, DK.
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Feb. 2019 [アメリカ合衆国、ニューヨーク]
Barcomb, M. & Cardoso, W. (2019). Building Gamified Mobile Assisted Language Learning Materials: Stimulating out-of-class L2 speech. Paper presented at the MOBILLE Language Learning Experience International Conference in New York, NY.
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Feb. 2019 [アメリカ合衆国、ニューヨーク]
Barcomb, M., Grimshaw, J., & Cardoso, W. (2019). I can do that!? Introducing teachers to the world of customizable MALL resources. Paper presented at the MOBILLE Language Learning Experience International Conference in New York, NY.
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Oct. 2018 [アメリカ合衆国、デンバー]
Barcomb, M. (2018). Gamifying Moodle to Create Extracurricular L2 Speaking Opportunities. Paper presented at the annual United States Moodle meeting for practitioners and researchers in Denver, CO.
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Aug. 2018 [フィンランド, ユバスキュラ] Barcomb, M., Grimshaw, J., & Cardoso, W. (2018). Teachers as MALL Engineers: Adapting, modifying, and creating mobile materials.Paper presented at the annual meeting of the European Association of Computer Assisted Language Learning. Jyvaskyla, Finland.
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Aug. 2017 [イギリス, サウサンプトン]
Sheepy, E., & Barcomb, M. (August, 2017). Let’s gamify our class! Gamifying CALL materials without neglecting educational theory. Paper presented at the annual meeting of European Association for Computer Assisted Language Learning. Southhampton, UK.
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May. 2017 [カナダ, トロント]
Barcomb, M., Sheepy, E., & Cardoso, W. (August, 2017). Don’t Quit Now! Monitoring learner volatility and willingness to communicate in a gamified course. Paper presented at the annual meeting of Canadian Association of Applied Linguistics. Tronto, ON, CA.
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Mar. 2017 [アメリカ合衆国, ポートランド]
Barcomb, M. & Cardoso, W. (2016, March) I’m not good at using computers! A case study about implementing gamified materials in Japanese EFL courses: Teachers’ perspectives. Paper presented at the annual meeting of American Association for Applied Linguistics. Portland, OR.
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Jun. 2016 [デンマーク, オーフス]
Barcomb, Mi., Barcomb, Ma., & Cardoso, W. (2016, June). Rock or lock? A gamified system designed to motivate Japanese junior high students to develop metaphonological awareness of onset /r/ and /l/. Paper presented at the quadrennial conference of New Sound. Aarhus, Denmark.
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Jun. 2016 [カナダ, モントリオール]
Barcomb, M., & Cardoso, W. (2016, June). Developing L2 Willingness to Communicate and Self-Regulation in a Gamified Course: Young Japanese Learners’ Perceptions. Paper presented at the annual meeting of Supporting Active Learning & Technological Innovation in Studies of Education. Montreal, QC.
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Apr. 2016 [アメリカ合衆国, オーランド]
Barcomb, Mi., Cardoso, W., & Barcomb, Ma. (2016, April). But that's not on the test! A gamified online course designed to motivate students to speak English in Japan. Paper presented at the annual conference of the American Association for Applied Linguistics in Orland, FL.
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Oct. 2015 [カナダ, モントリール]
Barcomb, Mi., & Barcomb, Ma. (2015, October). Gamifying Moodle for foreign language teaching. Paper presented at the Moodle Moot conference. Montreal, Canada.
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Mar. 2015 [カナダ, トロント]
Barcomb, M., & Cardoso, W. (2015, March). Skype Assisted Language teaching: The effect of Skype teaching on Japanese L2 learners’ English pronunciation. Paper presented at the annual meeting of American Association for Applied Linguistics. Toronto, ON, CA.